Isbister, Katherine books & textbook
How Games Move Us: Emotion by Design (Playful Thinking)
The MIT Press /2017-10-27 Paperback / 186 Pages
isbn-10: 0262534452 / isbn-13: 9780262534451
Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Isbister, Katherine Hodent, Celia
CRC Press /2022-03-14 Paperback / 438 Pages
isbn-10: 036761992X / isbn-13: 9780367619923
Digital Cities: Technologies, Experiences, and Future Perspectives (Lecture Notes in Computer Science, 1765)
Ishida, Toru Isbister, Katherine
Springer /2000-03-02 Paperback / 460 Pages
isbn-10: 3540672656 / isbn-13: 9783540672654
Playful Wearables: Understanding the Design Space of Wearables for Games and Related Experiences
Buruk, Oguz Dagan, Ella Isbister, Katherine Segura, Elena Marquez Tanenbaum, Theresa Jean
The MIT Press /2024-01-02 Paperback / 242 Pages
isbn-10: 0262546914 / isbn-13: 9780262546911
Game Usability: Advancing the Player Experience
Isbister, Katherine Schaffer, Noah
CRC Press /2008-08-12 Paperback / 398 Pages
isbn-10: 0123744474 / isbn-13: 9780123744470
Better Game Characters by Design: A Psychological Approach
CRC Press /2006-06-14 Paperback / 336 Pages
isbn-10: 1558609210 / isbn-13: 9781558609211