3D Graphics books & textbook
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Computer Vision: Algorithms and Applications (Texts in Computer Science)
Springer /2022-01-05 Hardcover / 947 Pages
isbn-10: 3030343715 / isbn-13: 9783030343712
Real-Time Collision Detection (The Morgan Kaufmann Series in Interactive 3-D Technology)
CRC Press /2004-12-22 Hardcover / 632 Pages
isbn-10: 1558607323 / isbn-13: 9781558607323
AAD Algorithms-Aided Design: Parametric Strategies using Grasshopper
Le Penseur /2014-10-01 Paperback / 496 Pages
isbn-10: 8895315308 / isbn-13: 9788895315300
Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms
Gomes, Abel Voiculescu, Irina Jorge, Joaquim Wyvill, Brian Galbraith, Callum
Springer /2009-05-15 Hardcover / 365 Pages
isbn-10: 184882405X / isbn-13: 9781848824058
Computer Graphics: Principles and Practice
Hughes, John van Dam, Andries McGuire, Morgan Sklar, David Foley, James Feiner, Steven Akeley, Kurt
Addison-Wesley Professional /2013-07-10 Hardcover / 1264 Pages
isbn-10: 0321399528 / isbn-13: 9780321399526
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
Sellers, Graham Kessenich, John
Addison-Wesley Professional /2016-10-31 Paperback / 480 Pages
isbn-10: 0134464540 / isbn-13: 9780134464541
Learn OpenGL: Learn modern OpenGL graphics programming in a step-by-step fashion.
Kendall & Welling /2020-06-17 Paperback / 522 Pages
isbn-10: 9090332561 / isbn-13: 9789090332567
Learning C# Programming with Unity 3D, second edition
A K Peters/CRC Press /2019-09-18 Hardcover / 690 Pages
isbn-10: 1138336823 / isbn-13: 9781138336827
Metal by Tutorials (Fourth Edition): Beginning Game Engine Development With Metal
Team, Kodeco Begbie, Caroline Horga, Marius
Kodeco Inc. /2023-12-12 Paperback / 827 Pages
isbn-10: 1950325954 / isbn-13: 9781950325955
Mastering Autodesk Fusion Edt.2 (2024-2025): 27 Step-By-Step Projects for Beginners in 3D Printing, Prototyping, and Making
Sugden, Jake O Manley, Joshua Charlwood, Ed
CADclass.org /2024-09-17 Hardcover / 358 Pages