Game Programming books & textbook
home > Game Programming
Game Physics
CRC Press /2010-04-05 Hardcover / 902 Pages
isbn-10: 0123749034 / isbn-13: 9780123749031
Fundamentals of Computer Graphics: International Student Edition
Marschner, Steve Shirley, Peter
A K Peters/CRC Press /2021-09-30 Hardcover / 700 Pages
isbn-10: 0367505037 / isbn-13: 9780367505035
3D Math Primer for Graphics and Game Development
A K Peters/CRC Press /2011-11-02 Hardcover / 846 Pages
isbn-10: 1568817231 / isbn-13: 9781568817231
Introduction to Proteins: Structure, Function, and Motion, Second Edition (Chapman & Hall/CRC Computational Biology Series)
Chapman and Hall/CRC /2018-04-11 Hardcover / 932 Pages
isbn-10: 1498747175 / isbn-13: 9781498747172
Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling
CRC Press /2018-09-12 Paperback / 252 Pages
isbn-10: 1498780784 / isbn-13: 9781498780780
The Essential Guide to the Business & Law of Esports & Professional Video Gaming
CRC Press /2021-02-24 Paperback / 312 Pages
isbn-10: 0367675129 / isbn-13: 9780367675127
Foundations of Physically Based Modeling and Animation
A K Peters/CRC Press /2020-09-30 Paperback / 404 Pages
isbn-10: 0367658208 / isbn-13: 9780367658205
Game Development with GameMaker: A Primer on Game Development and Design
Apress /2024-10-16 Paperback / 584 Pages
Detecting Regime Change in Computational Finance
Chapman and Hall/CRC /2022-05-30 Paperback / 164 Pages
isbn-10: 0367540959 / isbn-13: 9780367540951
Information Technology
Routledge /2020-08-21 Paperback / 562 Pages
isbn-10: 0367820218 / isbn-13: 9780367820213